A tactile executive desk toy, 3d printed in a bronze metal co-polymer material for ServiceBrand Global business consultants.
Projects in category: 3D Print
A stunning, 3D printed gold geode formation, set into a solid, hand-carved chunk of American black walnut hardwood. The trophy was given to a very happy winner at the YCN Student Awards.
The installation now sits in Dewar's distillery in Scotland and contains a micro-controller that connects it to the internet, creating a link between their website and their physical premises. Every time someone visits the Dewar's website, numerical lights inside the whisky bottles display the new number of web hits.
This piece also has another incredible and more animate feature... The micro-controller inside this kinetic sculpture also triggers these 3D printed Dewar's logo gears and cogs, to burst into movement every time a set number of website visitors log onto the site (see video below). These parts have all been hand painted and finished to ensure the extra attention to detail required for such a unique piece.
A colour tracking owl made from custom designed, 3d printed parts, with beautiful, autumnal, paper cut feathers, in collaboration with our good friend Owen Gildersleeve.
We had an amazing request from the lovely folks at Ally Capellino, to create moving hair sculptures for their London window displays. The hair (based on one of their eye-catching product photo shoots) sat in their shop windows next to their beautiful leather items and would intermittently spring to life, swinging and swooshing about to grab the attention of passersby.
We designed and produced bespoke 3d printed parts, that housed the motors and electronics and custom fit them to Ally Capallino's instore metal and concrete display stands.
We were approched by experience and sound designer Jay Harris, to help him develop and create hardware for a sound installation in a museum. Opening the chest triggers rumbling bespoke sound from a concealed speaker within it's base, whilst 3d printed crystals light up and twinkle.
A collaboration with YCN to create this illustrative, handmade, miniature oil rig for Greenpeace, who presented the piece to a major London museum as part of one of their awareness campaigns.
The base of the oil rig model included a 3d printed company logo, that was made using a corn starch based bio-degradable plastic.
The rest of the model was made from reclaimed and disgarded wood materials, that were patiently assembled by hand, piece by piece.
A collaboration with Owen Gildersleeve and YCN to create a moving window display for Lush's flagship Oxford Street store in London. The project was based around illustrations by Charlotte Day, that we developed into three-dimensional electronic, mechanical and structural display elements.
A wonderful continuation of our exciting collaborative adventures with Owen Gildersleeve and team. After the hugely positive response to our Iron Man build in 2016, the organisers of the Silicon Valley Comic Con asked us back for a second year, to develop a new paper sculpture to wow the crowds in 2017. With the recent release of the new Star Wars film Rogue One, we all decided that it had to be the incredible new humanoid robot K-2SO!
We used a selection of CAD programs to design and create a usable "life-size" model (measuring in at 2160mm tall) and then to break it down into it's paper net parts, so that Owen and team could set about cutting and assembling this insanely complex jigsaw puzzle of a sculpture.
Due to the robots slim joints, we also needed to devise a new type of framework that could not only hold the paper shell of the model firmly in place, but that could also be dissembled for shipping to the event in San José, California.
To add some life to the model, we also set about prototyping a bespoke mechanism and 3D printed parts, which could be attached and screwed to the paper head form of K2SO, all carefully designed so that the sculpture can also be dissembled and serviced.
We fitted custom-built electronic lights into the head for eyes and a pan/tilt servo motor mechanism into the neck so that the whole head could move, which we then wrote a uniquely coded computer program for, to give it uncanny and unpredictable animation.