Projects in category: Paper
An installation for the reception of Holland and Barrett's 2014 Conference, commissioned by Meet and Potato. Owen Gildersleeve and I collaborated to create this cheerful conversation piece, made entirely out of Holland & Barrett product, with paper-cut features and signage.
After a very enjoyable supermarket sweep, the playful scene featured some remarkable creations such as rice cake trees and clouds, wheat bran pathways, remedy bottle people and even a vitamin pot helter skelter and ferris wheel. If someone had told us about this job when we were five years old...
Another impressive collaboration with mighty talented Owen Gildersleeve. We were approached by the organisers of the Silicon Valley Comic Con to create a life-size paper sculpture of Iron Man to help them promote their next event in Tokyo.
The model was built in separate parts in London over a four week period and then the individual components were shipped out to San Jose, California, where we pieced the model together live at the show over the course of the three day event.
60,000 people passed through the San Jose Convention Centre over the weekend and the response to the Iron Man sculpture and performance build was amongst the best we've ever had.
To help support the paper net shell of the sculpture, we used computer aided design software to devise an inner foamboard framework, that would flat-pack, enabling it to be posted over to the American convention centre before the event, ready for assembly onsite. The model also housed an Arduino driven lighting circuit, which we designed to make the "heart reactor" pulse and the eyes flicker. You can see an example video on Owen's Instagram.
You can see more making-of shots as well as some of the amazing costumes from the show on our Instagram.
A colour tracking owl made from custom designed, 3d printed parts, with beautiful, autumnal, paper cut feathers, in collaboration with our good friend Owen Gildersleeve.
An interactive electronic installation, made in collaboration with Dominic Lane. 'Tanz mit uns' uses Flexinol muscle wire (a shape memory alloy), connected to an ultrasonic range sensor, through an Arduino microcontroller, which enables the paper crafted flower to dance in response to human movement.
The boats were made from a selection of exotic hardwood off-cuts, with wood veneer sails and wood dowel masts. All of the boats were hand crafted and oiled to give each product a more personal and bespoke feeling of quality.
A short 'making-of' film was created to accompany them and can be viewed below:
A collaboration with Owen Gildersleeve and YCN to create a moving window display for Lush's flagship Oxford Street store in London. The project was based around illustrations by Charlotte Day, that we developed into three-dimensional electronic, mechanical and structural display elements.
A wonderful continuation of our exciting collaborative adventures with Owen Gildersleeve and team. After the hugely positive response to our Iron Man build in 2016, the organisers of the Silicon Valley Comic Con asked us back for a second year, to develop a new paper sculpture to wow the crowds in 2017. With the recent release of the new Star Wars film Rogue One, we all decided that it had to be the incredible new humanoid robot K-2SO!
We used a selection of CAD programs to design and create a usable "life-size" model (measuring in at 2160mm tall) and then to break it down into it's paper net parts, so that Owen and team could set about cutting and assembling this insanely complex jigsaw puzzle of a sculpture.
Due to the robots slim joints, we also needed to devise a new type of framework that could not only hold the paper shell of the model firmly in place, but that could also be dissembled for shipping to the event in San José, California.
To add some life to the model, we also set about prototyping a bespoke mechanism and 3D printed parts, which could be attached and screwed to the paper head form of K2SO, all carefully designed so that the sculpture can also be dissembled and serviced.
We fitted custom-built electronic lights into the head for eyes and a pan/tilt servo motor mechanism into the neck so that the whole head could move, which we then wrote a uniquely coded computer program for, to give it uncanny and unpredictable animation.
Ogilvy Change and Ogilvy Makerspace recently contacted us to rapidly generate fresh ideas and physical prototypes for a number of projects.
Thomas was brought in-house to join the team and help them explore three-dimensional and electronic solutions, that had the potential to steer consumers into practicing sustainable behaviour regarding household waste. The purpose of this research was to have a positive environmental impact and although the findings are currently top-secret… We were thrilled to be working with such a talented team and involved in such an important cause!